Ok, ever since the new Harlequins have come out, I have been itching to paint a diamond pattern on something! The head scarf on my Legacy Pirate is challenging because of the folds and layering around the shoulders, but the sides and top are relatively flat and will show off the pattern quite well!
Stegadon Scale Green (Base) - I started by painting parallel lines in dark Stegadon Scale Green and then painting a second set of lines perpendicular to the first to make a guide for the diamond pattern.
Soteck Green (Layer) - The it's just a matter of taking a teeny-tiny brush and filling in the lines!
Temple Guard Blue (Layer) - I tried to paint roughly half of the highest part of each diamond in this stage.
Baharroth Blue (Edge) - I added sharp edge highlights to the top... err... edge of each diamond.
The pattern becomes lost in the lower folds, but the effect remains because of the strong shapes on the top and sides of the head. While I normally highlight black, I didn't do it here because I didn't want to muddy the contrast. I might go back in when I have more color on the model. Besides, the lamp reflections are doing an admirable job right now anyway! Again, it looks rough when viewed at this scale, but I am very pleased with how it turned out...
I think I'll tackle the jumpsuit and armor together next since they are the largest area of color left on the model. That will give me a good canvas to choose the remaining colors for the belts, pouches, etc.
Tuesday, March 3, 2015
Monday, March 2, 2015
Sunday, March 1, 2015
Oldhammer Legacy Warband 2015, Part 3
Since I'm planning on taking my time with this model, I thought I'd also take time out to do a step-by-step series for the Macekiller blog. My style is pretty straight forward - a dark base color, a quick wash, and one to three highlight layers depending on the area I'm painting. Each layer is normally painted as flat color with a little of the previous layer showing through, but I might blend layers on large areas. Sometimes I apply glazes over the top to achieve certain effects - not sure that will apply on this model, but I'll point it out if it does!
Now then, I don't have much in way of requirements for this model except that it needs some turquoise to tie it into the rest of the warband. Other than that, the color scheme is wide open. Without having my palette set out for me (as I would if I were painting Ultramarines, for example) I have access to my whole range of paint. It can be intimidating getting started with such a model so I decided to throw together a sketch to try out some different color schemes.
Keeping in mind that this model will actually contain two figures and the second is a Jokaero - who DOES come with a standard color scheme - I need to make sure they don't clash. The scout looks like he's wearing a pair of astronaut style coveralls and the get up puts me in mind of an x-wing pilot so my initial thought was to paint this orange. However, my Jokaero has orange fur and I don't want them to blend together, so I dialed the suit back to gold. The turquoise is going on the head scarf and will also carry a pattern in black (though not necessarily the diamond one from the sketch - I'll work that out when I get there). Many of the Eldar in the Rogue Trader book have green weapons and I thought that looked cool so I'm going to paint the shuriken pistol like those. I'll pick out the fringe on the scarf with the same color to draw it farther onto the model. The armor plates will be white and the rest of the gear will be various shades of grey, black, and brown.
When I paint rank and file models, I normally work on three to five at a time and paint each stage before moving on to the next (i.e. I paint all of the dark base colors, then do all of the washes, then the first highlight, etc.). I find this is faster and lets me crank out troops at a satisfying rate. However, on single models, I often concentrate on one area at a time and paint it to completion. I almost always start with the face and that is the case here...
Bugman's Glow (Base) - I'm not trying to be super neat yet - I'll touch up areas at the end! I don't always paint eyes, because I think the model often looks more realistic with just shading, but Rogue Trader is over the top so I don't might a bit of comic book when painting them.
Reikland Fleshshade (Shade) - I pretty much just wash the entire area. Although it's not a concern in this area, you need to control the wash so it doesn't flood into other sections (especially if you've already painted them).
Cadian Fleshtone (Layer) - This step is what brings out the shape of the face and adds character. I want him to be a grizzled veteran so I've made sure there are some pronounced lines on his face. I left the lower lip in the base color.
Kislev Flesh (Layer) - This step really makes the features seem three dimensional. I've just used it on the brow, nose, and cheeks. I left out the lower jaw to vaguely indicate a bit of unshaven whiskers. I would normally hit the forehead as well, but as this model is hooded, I left it in shadow.
Flayed One Flesh (Edge) - Tiny dots on the tip and bridge of the nose and under the eyes - they don't show really well here, because these areas naturally reflect the lamps and the highlights almost appear to be there in the previous pic above. You can see them if you're holding the model. I also used this color to add small dots in the eyes - also hard to see in this photo.
I shudder to show my painting at this scale, but it is a necessary evil to be able to show a clear picture of each step. I would normally use Carrosburg Crimson to shade the lower lip, but in the case, the comlink unit almost completely covers it. I may go back in later and add a five o'clock shadow, but I need to get some of the details around the face painted to see if it's work it - it may not show well since the chin is covered.
Going forward, I probably won't show every stage of every piece of equipment (I'm not patient enough to take that many pics between coats), but I'll try to list all of the paints and I will point out where I deviate from my standard process. Please feel free to ask questions if you like...
Now then, I don't have much in way of requirements for this model except that it needs some turquoise to tie it into the rest of the warband. Other than that, the color scheme is wide open. Without having my palette set out for me (as I would if I were painting Ultramarines, for example) I have access to my whole range of paint. It can be intimidating getting started with such a model so I decided to throw together a sketch to try out some different color schemes.
Keeping in mind that this model will actually contain two figures and the second is a Jokaero - who DOES come with a standard color scheme - I need to make sure they don't clash. The scout looks like he's wearing a pair of astronaut style coveralls and the get up puts me in mind of an x-wing pilot so my initial thought was to paint this orange. However, my Jokaero has orange fur and I don't want them to blend together, so I dialed the suit back to gold. The turquoise is going on the head scarf and will also carry a pattern in black (though not necessarily the diamond one from the sketch - I'll work that out when I get there). Many of the Eldar in the Rogue Trader book have green weapons and I thought that looked cool so I'm going to paint the shuriken pistol like those. I'll pick out the fringe on the scarf with the same color to draw it farther onto the model. The armor plates will be white and the rest of the gear will be various shades of grey, black, and brown.
When I paint rank and file models, I normally work on three to five at a time and paint each stage before moving on to the next (i.e. I paint all of the dark base colors, then do all of the washes, then the first highlight, etc.). I find this is faster and lets me crank out troops at a satisfying rate. However, on single models, I often concentrate on one area at a time and paint it to completion. I almost always start with the face and that is the case here...
Reikland Fleshshade (Shade) - I pretty much just wash the entire area. Although it's not a concern in this area, you need to control the wash so it doesn't flood into other sections (especially if you've already painted them).
Kislev Flesh (Layer) - This step really makes the features seem three dimensional. I've just used it on the brow, nose, and cheeks. I left out the lower jaw to vaguely indicate a bit of unshaven whiskers. I would normally hit the forehead as well, but as this model is hooded, I left it in shadow.
Flayed One Flesh (Edge) - Tiny dots on the tip and bridge of the nose and under the eyes - they don't show really well here, because these areas naturally reflect the lamps and the highlights almost appear to be there in the previous pic above. You can see them if you're holding the model. I also used this color to add small dots in the eyes - also hard to see in this photo.
I shudder to show my painting at this scale, but it is a necessary evil to be able to show a clear picture of each step. I would normally use Carrosburg Crimson to shade the lower lip, but in the case, the comlink unit almost completely covers it. I may go back in later and add a five o'clock shadow, but I need to get some of the details around the face painted to see if it's work it - it may not show well since the chin is covered.
Going forward, I probably won't show every stage of every piece of equipment (I'm not patient enough to take that many pics between coats), but I'll try to list all of the paints and I will point out where I deviate from my standard process. Please feel free to ask questions if you like...
Saturday, February 28, 2015
Grim Reapers
Here are two of the last rank and file for the Grim Reapers.
I just realized I haven't painted a standard bearer yet, but I will remedy that next week and post a shot of the finished unit.
I just realized I haven't painted a standard bearer yet, but I will remedy that next week and post a shot of the finished unit.
Friday, February 27, 2015
Chaos Thugs
Three more Chaos Thugs!
That brings me to sixteen models... I'm planning a second unit of twelve painted in the livery of Slaanesh, but several of the models will be neutral so I can swap them back and forth.
That brings me to sixteen models... I'm planning a second unit of twelve painted in the livery of Slaanesh, but several of the models will be neutral so I can swap them back and forth.
Wednesday, February 25, 2015
Chaos Thugs
One of the mutants I mentioned in an earlier post to lend a more chaotic feel to the unit...
It's not just the skull face that I love about this model, but the quizzical, puzzled pose of him scratching his head like he cant remember what he's suppose to be doing.
It's not just the skull face that I love about this model, but the quizzical, puzzled pose of him scratching his head like he cant remember what he's suppose to be doing.
Tuesday, February 24, 2015
Oldhammer Legacy Warband 2015, Part 2
So here is the beginning of my entry for the Oldhammer Legacy Warband 2015 project...
I replaced the second pistol (a hand flamer) with a saber culled from the new Harlequin sprue. I liked it because of the basket hilt. I cut down the blade to make more of a cleaver than a katana, but I like the Eldar pattern of the weapon as a match to the shuriken pistol he carries. I also wanted the pose with the blade down to avoid a two-weapons-held-in-the-air stance.
Through a vote on the forum, we decided that each model needs to have some turquoise elements to tie the warband together, but I haven't decided on the color scheme just yet. The most obvious bit of fluffery is the scarf around his head so I may use the turquoise there and keep the rest of the garb more utilitarian. I'm going to paint the monkey as a Jokaero so he will have orange fur and grey skin and probably wind up with the feather in turquoise. He will share the base with the primary mini, either on the ground behind him or maybe perched on a spare bit of tech - depends on how the composition comes out.
I have a lot of stuff lines up on the painting table, so I'm not sure when I'll fit in these models, but I have months to finish it so I plan on taking my time. I'm also going to use this model as the subject of a 'how to' article so I'll be posting more WiPs as I finish each stage and share the paints and the processes I use (spoiler alert: not huge secrets, but I get enough questions about painting that it never hurts to document the process).
I replaced the second pistol (a hand flamer) with a saber culled from the new Harlequin sprue. I liked it because of the basket hilt. I cut down the blade to make more of a cleaver than a katana, but I like the Eldar pattern of the weapon as a match to the shuriken pistol he carries. I also wanted the pose with the blade down to avoid a two-weapons-held-in-the-air stance.
Through a vote on the forum, we decided that each model needs to have some turquoise elements to tie the warband together, but I haven't decided on the color scheme just yet. The most obvious bit of fluffery is the scarf around his head so I may use the turquoise there and keep the rest of the garb more utilitarian. I'm going to paint the monkey as a Jokaero so he will have orange fur and grey skin and probably wind up with the feather in turquoise. He will share the base with the primary mini, either on the ground behind him or maybe perched on a spare bit of tech - depends on how the composition comes out.
I have a lot of stuff lines up on the painting table, so I'm not sure when I'll fit in these models, but I have months to finish it so I plan on taking my time. I'm also going to use this model as the subject of a 'how to' article so I'll be posting more WiPs as I finish each stage and share the paints and the processes I use (spoiler alert: not huge secrets, but I get enough questions about painting that it never hurts to document the process).
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