It's been a while since I've had anything in the vein of oldschool to post. I've been mostly concentrating on my 1690 historicals and I'm venturing into 1709 as well. Earlier this year I took on the US distribution duties for Warfare Miniatures and I've felt a responsibility to put in more time with those minis to push the ranges. I also hopped across the pond and got in a weekend of wargaming in Scotland and spent three days traipsing around the battlefields of Ireland (excerpts ongoing here) that form the backdrop for my collections - Londonderry, Newtownbutler, Athlone, Augsburg, and the Boyne. Besides being an amazing experience it fueled my fires to put in even more time in the War of Three Kings (hmmm... sounds like a book title).
Anyway, with GW recycling the Necromunda rules with Shadow War Armageddon, my friends and I are preparing to embark on a campaign. The new terrain kits look awesome as well (especially the cool cranes) and I already have half a dozen of them piled on my table to dress up my old City Fight table. The appeal of the new game for my friends was that they could all build gangs - well, strike that... KILL TEAMS... from their existing collections. I can do that too, however, I decided to take the opportunity to build a new force for the campaign, but I thought I would try to do it from the mounds of minis I already have on hand.
After flipping through the rulebook I acquired on Saturday (yes, I know now most of the forces have been out for weeks online, but I haven't been paying attention), I knew immediately what my new warband would be and as a bonus, I could use Rogue Trader era models...
This is Morrobryn the Mime and he is as Rogue Trader as you can get. Yes, he is a bit drab for a Harlequin, but there's a method to my madness. In SWA, Mimes are the Juves of the Harlequin faction. They are just growing into their first role. I decided to take the term 'mime' literally and paint all of my young Harlies in this fashion - if they survive three games, they level up to Players. At that time either the existing model will be taken to the next stage of their costume (and earn his last name), or replaced if their gear has been upgraded.
My starting list is a Troupe Master, a Virtuoso, and two Mimes. The first two will get the full clown treatment with an insane array of diamonds, stripes, hearts, and more. I have around twenty of these old minis (the box set and a handful more) and over time I may build them into a tiny Rogue Trader force to bolster my Eldar.
Harlequins seem very tough on paper, though I think they take some care to play. With only four models they will be out numbered by almost everyone. They are hard to hit at range, but if you can throw enough dice at one eventually you'll get a hit. I'm going to need to pay close attention to the victory conditions of the scenarios as my speed and maneuverability may make it possible to win certain games without even engaging in combat.
I suck at these games anyway because I'm just not competitive. I enjoy the painting aspect of the hobby more and prefer to act as GM in games, but the idea of a campaign with models gaining skills and gear appeals to me (or my likely for me splints and headstones, but maybe I can model those too).
More Harlies as I get them done!